Vague or clickbait titled posts will be removedĦ) All posts and comments, in end, come down to moderator discretion. In living quarters with non-related opposite-sex dweller. Nothing like hanging out at home with my family. But this is biologically impossible In living quarters with family. No hacking discussion whatsoever.ĥ) Please use appropriate titles. The Vault is too crowded to have any more babies. Intentional spoilers will result in a ban. Titles and comments containing spoilers may be removed without notice. 1 quest team with 6 legendary junk items. ![]() 2 quest teams that havent been fulfilled. The vault shown in the gif above, I have 12 teams out. We are not /r/gaming.Ĥ) Use and abuse spoiler tags when applicable. You can gain more legendary equipment and junk on a quest than is shown in the initial reward (the quest cards in the overseers office) with higher dweller stats stats. It's currently now available for android, ios and even PC.ġ) Posts must be directly related to Fallout: Shelter.Ģ) Image macros / Memes are not permitted as posts.ģ) Unnecessary flaming, personal attacks, etc will be removed. The main objective is to expand your vault to gather resources, knowledge. What's Fallout Shelter?įallout Shelter is a mobile game where you create and manage your own vault as a overseer at Vault-Tec. Your number one place for all things Fallout: Shelter. Dweller 2 - levelled from 1-50 at E10 472.5HP Dweller 3 - levelled from 1-50 at E10 while wearing E+7 outfit 644 HP So always train the Dwellers to E10 and then equip with an E+7 outfit before putting them in any production room or sending to the Wasteland (the fastest way to level them up). ![]() Fallout Shelter Update ideas thread | 7-16-2016.Fallout Shelter Strategy Discussion archive.I prefer proof and not guessing from what seems logical or how it seems to work based on sending dwellers into the wasteland. While this is going to be a long shot, I would greatly appreciate if anyone knows what S,C, and I actually do. I just haven't been able to find what exactly the last 3 are for. The game does say in a loading screen tip that all SPECIAL stats are beneficial in combat/wasteland. ( Help) (L also increases chance of gaining caps while collecting resources in your vault. L - Increases how fast you will build up Crit attacks.A - Increases the speed at which you will attack.E - Increases the amount of HP gained when leveling up.P - Slows the arrows down during Crits.From the in-game help guide, we are told what P, E, A, and L do for exploring and combat. While this thread is quite old and the game itself has been ported to other platform, (PC which I recently started playing on), I've been trying to compile a complete and accurate list as to what the stats actually do. (There is speculation that the radiation immunity may not have been intended and could be nerfed in a future patch) For example, having 11 or more Endurance makes the explorer practically immune to radiation. Also note that while dwellers can be trained up to a 10 in each SPECIAL stat, the bonuses from outfits stack and provide benefits beyond a 10. Luck helps them find better loot and more caps.Īs far as which to prioritize, Endurance, Luck, and Perception are most likely to get you better gear and more caps, but eventually having an explorer with straight 10s is good. Agility lowers the damage they take in combat. Intelligence makes them run away from combat faster, losing less HP. Charisma makes it more likely they will resolve situations with strangers in a more positive light (gain more XP or caps, lose fewer HP). ![]() Endurance and level provide more HP, allowing them to survive longer on the same number of stims. Perception helps them find opportunities for caps, XP, and loot. It depends on what you want the explorer to do.
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